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WitchHunter: Dark ProvidenceWeb site: http://darkprovidence.net/
Witch Hunter: Dark Providence is an ongoing, shared-world role-playing campaign in which brave heroes and heroines fight against evil, whether it takes the form of genuine monsters which serve the Adversary or simple human injustice and persecution. It uses the Witch Hunter: The Invisible World rules published by Paradigm Concepts, a completely new RPG system developed by a team of industry veterans.
The campaign is set in the late seventeenth century – the year 1689, to be exact – at the dawn of the Age of Reason, when men and women were first beginning to realize that experimentation and study could teach them as much about the world as religion ever had. It is the time of Isaac Newton and Louis XIV, of pirates and musketeers, and of the young colonies that would eventually evolve into the nations of the Americas. The world of Witch Hunter is almost identical to our own, though there are a few crucial differences. The Aztec Empire, aided by its bloodthirsty gods, has held off Spanish invaders for over 150 years. The Netherlands, aided by the commercial and magical influence of the Dutch East India Company, still occupy New Amsterdam, the city which was already New York in our history. And, most significantly, the horrible creatures and baleful spirits mothers warn their children about are all too real...
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Campaign Documents and FormsThese can be downloaded from the Witch Hunter: Dark Providence web site, but are gathered here for your convenience.
Pregenerated CharactersThese can be downloaded from the Witch Hunter: Dark Providence web site, but are gathered here for your convenience.
Music to Play WitchHunter ByRecommended by Rucht Lilluvat and other members of the Witch Hunter discussion group.