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Serenity RPG

Serenity is a science fiction role-playing game released in 2005 and set in the universe of the movie Serenity and television series Firefly. It is produced by Margaret Weis Productions, Ltd, and its mechanics are based on the Sovereign Stone System. The dice used in the Serenity system are d2, d4, d6, d8, d10, and d12. The system uses die steps as difficulty modifiers: A difficult action might have a two-step penalty, reducing a skill from a d8 to a d4. Therefore, because the designer uses increments of two, d20 are not used. The next step up from a d12 in this system is an additional die, starting with d2: d12+d2, d12+d4, etc. Skills and attributes are each rated as a single die type, and both dice are rolled versus a target number.

One distinguishing feature of the Serenity RPG is the use of plot points. Plot points are gained as rewards, and used to modify rolls, affect non-player characters (NPCs), or modify a situation for the benefit of the crew (usually for survival) or for cinematic effect. Some points also convert to advancement points at the end of a story or session. Advancement points are used to improve a character's skills, abilities, or attributes. (quoted from the Wikipedia entry on the Serenity RPG)

Serenity at CARP

(12/2008) Member Alex Johnson is running a monthly Serenity campaign, set during the Firefly series. Characters should be built as "veterans". See our registration pages at Warhorn to register - and do it quickly, because the games fill up fast!

You will need access to a copy of the Serenity RPG to build a character and play. Materials are available at our gamedays, including pre-generated characters. Not everyone can make it every time, but currently the crew has a pilot, two engineers, a Companion, a soldier, a doctor, a shepherd, and our owner, a charming gambler.



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Page last modified on December 05, 2008, at 02:19 PM
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